- FANTASY GENERAL 2 MESSAGE IN A BOTTLE UPGRADE
- FANTASY GENERAL 2 MESSAGE IN A BOTTLE SERIES
- FANTASY GENERAL 2 MESSAGE IN A BOTTLE FREE
Flying units are unaffected by terrain and always move at normal speed. Ground units move faster over roads and at normal speed over clear terrain. Scout ahead before moving your units to hexes outside of your visual range.
FANTASY GENERAL 2 MESSAGE IN A BOTTLE FREE
If you move into a hex with an unseen enemy they get a free ambush attack. Flying units can only be attacked by units that have a missile attack. For example if a skirmish unit is equipped with a magical bow that unit will deal missile damage and then skirmish damage and then stop.
A unit deals damage in all of the modes until they reach their main attack and then they stop. The order of attack goes from missile, to skirmish to melee. Each unit has one main attack but can deal damage in the other modes. There are three modes of attack, missile, skirmish and melee. Non-mortal units are stronger than ortal units but can’t be upgraded so they eventually become obsolete. Mortal units can be upgraded to the next tier once the appropriate level of research has been completed.
FANTASY GENERAL 2 MESSAGE IN A BOTTLE UPGRADE
You’ll have to decide whether to save gold for recruiting new units or investing in research to upgrade your army. Each of them will give your army a unique advantage as you battle the Shadowlord across the five continents.įantasy General features four races, Mortal, Beasts, Magical and Mechanical, with 10 classes of units.
FANTASY GENERAL 2 MESSAGE IN A BOTTLE SERIES
Allays and Bees should no longer get stuck on Lanterns or other low hanging objects.Most common Marketplace connection issues will now automatically resolve themselves when conditions improve without needing to restart Minecraft.Fixed a bug where some blocks that require a supporting block (for example Carpet or crops) did not appear on Maps when placed on a non-full block or above an air block.Fixed a regression where an undamaged tool, such as Pickaxe, when name changed on an Anvil, would fail to work correctly when used for the first time.Fixed a bug where some custom items (from Creator Features packs), after being used, were duplicated upon player's death.Sky in The End dimension will no longer look like static upon entry while it is raining in the Overworld.Fixed an issue where certain water textures with waterlogged blocks displayed the wrong texture.Fixed dropped items getting stuck at the edge of flowing water.Disallow Fireballs from travelling through portals to prevent an issue where they could become permanently stuck.Attempting to kill a player in Creative Mode using the `/kill` command now displays a message informing the player that it cannot be done.Fixed a bug where a "%" was prepended to player names in the chat output of `/scoreboard players reset`.